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docs:callingtheplayer [2018/02/12 16:13]
ftc Added a table for completeness
docs:callingtheplayer [2018/03/04 15:23] (current)
ftc
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 ====== Using a defMON tune in your own program ====== ====== Using a defMON tune in your own program ======
  
-Once you have finished a tune in defMON and packed it you can use it in your own programs. The interface is more or less the same as in 90% of all other sid tunes out there, ​but there are nevertheless some things that may be pointed ​out.+Once you have finished a tune in defMON and packed it you can use it in your own programs. The interface is more or less the same as in 90% of all other sid tunes out there, ​at least if you are going to play a single speed tune. There are nevertheless some things that may be worth pointing ​out.
  
 When you include the tune in your assembler project, make sure to place it at address $1000. Something like: When you include the tune in your assembler project, make sure to place it at address $1000. Something like:
docs/callingtheplayer.txt ยท Last modified: 2018/03/04 15:23 by ftc